Dynasty Tactics 2 Epilogue
Scholars of Shen Zhou: Dynasty Tactics 2: Discussion Thread. Scholars of Shen Zhou, Kongming's Archives' discussion forum, is an online community devoted to the Chinese novel Romance of the Three Kingdoms, the Three Kingdoms period of Chinese history, and all related games. With Beau Billingslea, Steve Blum, John DeMita, Richard Epcar. Dynasty Tactics ( Sangokushi Senki?) is a series of strategy games for the Sony PlayStation 2. The titles are set in the same time-period as several of Koei's other series, including the action-oriented Dynasty Warriors series and the strategy Romance of the Three Kingdoms series.
Dynasty Tactics - Walkthrough/FAQ Dynasty Tactics FAQVersion 1.0.1Email me: calibordr17@aol.comAim: calibordr177/27/03This FAQ should only be found on:www.gamefaqs.comfaqs.ign.comsome german FAQ site or something that got my permissionVersion History1.0 (5/27/03) - Created Guide1.0.1 (7/18/03) - Properly Formatted, secrets & items updated.-Table of ContentsI. Tips & TricksIII. Liu Bei Event Flow ChartIV. Liu Bei's Best Ending WalkthroughV. Cao Cao Event Flow ChartVI.
Cao Cao's Best Ending WalkthroughVII. Sun Ce's Event Flow ChartVIII.
Sun Ce's Best Ending WalkthroughIX. Unit TypesXI.
Skills & TrumpsXIII. Introduction-Thanks for taking the time to read my FAQ. I hope you find it enjoyable anduseful.If you would like to comment please email me at Calibordr17@aol.comNote, if you have unlocked events I haven't please email me the characterthey are for, the names and their position on the flow chart.Dynasty Tactics is set in the Three Kingdoms time period of China. You canchoose to play as either Liu Bei, Cao Cao, or Sun Ce.Each of the three main characters has several routes they can take throughoutthe game. This FAQ reveals all the routes and provides a step by stepwalkthrough of the events necessary to receive each character's best ending.-II.
Tips & Tricks-Pay close attention to the land type when fighting battles. Unit strength isnot affected by grass or plains, but grass allows you to execute some tacticsthat would not be usable otherwise such as ambush or fire attack.-The best set up in my opinion is flat, level, ground, which is only grassand plains and barren type. Mountains and shoals only complicate things.
Flatterrain make it easy to use the pit and taunt tactics.-PIT and TAUNT are the most important tactics to have. Make sure most of yourunits have at least one of these two tactics. They make it so you can drag anenemy unit away from the other enemy units and isolate it, which makesdefeating it super easy.-Target the enemy commander if you are ever having trouble with a battle.Simply have one of your units use pit or taunt on the enemy commander andthen surround the enemy commander's unit and the battle is over. I have usedthis many times it helps you win tough battles that you don't really want tofight when your units aren't at full strength.-ALWAYS SAVE AFTER EVERY BATTLE because when you start a new battle the unitformations and the terrain are always random. If you get a bad terrain set upyou can load your last save and get a much better terrain set up. I cannotstress enough how important this is. It is a foolproof plan it works everytime just keep reloading till you get a good terrain set up.-Marines fight better in shoals while rangers fare better in mountainareas.
Normal units perform more poorly when in these land types.-Combos are the key to winning ANY battle no matter how outnumbered youare.-Take much care in appointing your strategist. Their ability to linktactics can be the decisive factor in a battle so make sure it is a unitwith many useful tactics.-Linking tactics is key in forming combos. Linking is basically targeting aunit with a tactic and then waiting to execute it until another one of yourunits performs a tactic on a different target unit. This is beneficialbecause it contributes to the number of tactics in a combo, and combodamage goes way up after 3 or 4 tactics (ie, hitting an enemy unit withsurround as tactic number 1 in the combo might kill 4000 but if it werenumber 5 in the combo it would do 50,000).-Use Spies! That's what they are there for.
Appoint any general with thespy skill as an envoy and then send him to the battle location. Do thiswith TWO spies per battle location. They will usually be successful andwill set up either towers or depots for the battle and will provide youwith two more units to use in battle.-Spies can destroy enemy towers and depots in just ONE turn instead of two.They can also destroy castle walls AND gates in ONE turn, making spiesessential in capital sieges where the enemy is in the castle.-Spies can also entice enemy units with morale under 40 to defect. Win thebattle and the defecting units will join you permanently even if they aredefeated in the battle. There are some units you cannot entice, such as theenemy commander.-Keep your morale high. Have units with Revive, or Boost to raise morale.This is essential in assuring better fighting and moving sooner.-Keeping morale high (above 80) also ensures that your units skills will beutilized. For example if a unit has morale of 84 and the Overlord skillthey can use unlimited LEA and INT tactics in the battle, but if theirmorale is below 80 they can only use each tactic once.-Don't be afraid to have one or two Builder type units.
They can builddepots which raise morale or towers which attack enemies in a two squareradius. When they get enough experience they can build catapults thatattack at medium and long range and do more damage to enemy units. It's agreat way to crush enemies inside castle walls.-RECRUITING generals is vital to your survival. You can recruit a generalby sending a character in an army or as an envoy to the general's location.There are two ways this works. General A (recruiting unit) can be inGeneral B's (unit to be recruited) friend list, or General B can be inGeneral A's friend list. Then simply travel to the location where general Bis a civilian and he will join.-Sometimes it is a lot easier to recruit a character with the friendgeneral as an envoy. Envoys can go through enemy territory without havingto fight, which you usually do to get to the best generals to recruit.-Don't be afraid to waste a couple of turns to recruit a useful general.
Aslong as you leave yourself enough turns to complete the event's objectiveit's okay to send your best generals out recruiting for a few turns.-Troop numbers increase with deeds. Deeds increase by winning battles. Yougain 26 deeds even if you did nothing, 2 more for a 1 tactic, 4 for a 2tactic combo and so on. Killing the enemy commander gets you 100 deeds andalmost always a level up with more troops.-EXP goes up by 2 every battle. More if you kill enemy commanders orgenerals.-The Flow Charts-The Flow Charts detail every path you can possibly choose as eachcharacter.
While they may be a little confusing to read in this form, justlook at the flow chart in the game under the game history and then (playername saga) and it should make sense. I have put in all the event names thatI have unlocked so hopefully it should help you make sense of the path youare choosing. You can see which events you have unlocked and you can tellwhat path you are on. The events I haven't unlocked are left as??? Like inthe game.
I will come back in a later version when I have unlocked all theevents and fill it in completely.-III. Liu Bei's Event Flow Chart-Oath in the Garden Lu Bu, Honored Guest/ Lu Bu, Ally??? Lu Bu's Assault /Lu Bu, Crazed Tiger Guan Yu's Escape Lu Bu, Once Again Jing in Turmoil/ / / Lu Bu at Lu Bu & Cao Cao???
Sleeping Dragonthe Court / ??? Zhuge Liang's??? Plan / ????????? Zhuge Liang In Wu The War / for the Seal Xi Liang????????? Cao Cao's Fate Jing Alliance.
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